Interactive Multimedia Based Mathematics Problem Solving to Develop Students’ Reasoning

  • Authors

    • Mohammad Faizal Amir
    • Fitria Nur Hasanah
    • Hamsyah Musthofa
    https://doi.org/10.14419/ijet.v7i2.12.14691
  • multimedia, problem solving, reasoning, mathematics
  • The progress of information and communication technology demands lecturer of mathematics to make innovative learning based on IT while focusing the main goal in learning mathematics, i.e to create students who are skilled in solving problems and have good mathematical reasoning. Therefore, an interactive mathematical development based on problem solving is required. The model is developed using ADDIE (Analysis, Design, Development, Implementation, Evaluation). The data is analyzed using both Quantitative (as the main data) and qualitative (as supporting data). The results showed that interactive mathematical multimedia significantly improved the students' mathematical reasoning in terms of analyzing data, proposing allegations, verifying, drawing conclusions, and examining the validity of arguments. Students' responsiveness and motivation to learn mathematics is also positive because multimedia has interactive video display and complete material, while students feel that the learning process is not limited by space and time.

     

     

  • References

    1. [1] F. Shrouf, J. Ordieres, and G. Miragliotta, “Smart factories in Industry 4.0: A review of the concept and of energy management approached in production based on the Internet of Things paradigm,†in 2014 IEEE International Conference on Industrial Engineering and Engineering Management, 2014.

      [2] K. Adiyarta, D. Napitupulu, H. Nurdianto, R. Rahim, and A. Ahmar, “User acceptance of E-Government Services Based on TRAM model,†IOP Conf. Ser. Mater. Sci. Eng., vol. 352, p. 012057, May 2018.

      [3] S. Sriadhi, R. Rahim, and A. S. Ahmar, “RC4 Algorithm Visualization for Cryptography Education,†J. Phys. Conf. Ser., vol. 1028, no. 1, p. 012057, Jun. 2018.

      [4] D. Napitupulu, M. Syafrullah, R. Rahim, D. Abdullah, and M. Setiawan, “Analysis of user readiness toward ICT usage at small medium enterprise in south tangerang,†J. Phys. Conf. Ser., vol. 1007, no. 1, p. 012042, Apr. 2018.

      [5] Rusli, N. Noni, N. Ihsan, and A. S. Ahmar, “The Development of Research Management Information System Based on Web at Universitas Negeri Makassar,†J. Phys. Conf. Ser., vol. 1028, no. 1, p. 012050, 2018.

      [6] D. Lazim et al., “Information Management and PSM Evaluation System,†Int. J. Eng. Technol., vol. 7, no. 1.6, pp. 17–19, 2018.

      [7] A. S. Ahmar and R. Jefri, “The development of information system of IT-Based scientific works to improve the quality of the students’ final project publication,†J. Phys. Conf. Ser., vol. 1028, no. 1, p. 012047, 2018.

      [8] A. S. Ahmar et al., “Lecturers ’ Understanding on Indexing Databases of SINTA , DOAJ , Google Scholar , SCOPUS , and Web of Science : A Study of Indonesians,†J. Phys. Conf. Ser., vol. 954, no. 1, p. 012026, 2018.

      [9] R. Rahim et al., “TOPSIS Method Application for Decision Support System in Internal Control for Selecting Best Employees,†J. Phys. Conf. Ser., vol. 1028, no. 1, p. 012052, Jun. 2018.

      [10] K. Adiyarta, D. Napitupulu, R. Rahim, D. Abdullah, and M. Setiawan, “Analysis of e-learning implementation readiness based on integrated elr model,†J. Phys. Conf. Ser., vol. 1007, no. 1, p. 012041, Apr. 2018.

      [11] D. Napitupulu et al., “Analysis of Student Satisfaction Toward Quality of Service Facility,†J. Phys. Conf. Ser., vol. 954, no. 1, 2018.

      [12] T. Listyorini and R. Rahim, “A prototype fire detection implemented using the Internet of Things and fuzzy logic,†World Trans. Eng. Technol. Educ., vol. 16, no. 1, pp. 42–46, 2018.

      [13] A. S. Ahmar and A. Rahman, “Development of teaching material using an Android,†Glob. J. Eng. Educ., vol. 19, no. 1, 2017.

      [14] A. Rahman, U. Mulbar, and A. S. Ahmar, “Development of Web-based Logical Thinking Abilities and Android as an Alternative Solution for Research Instruments,†J. Phys. Conf. Ser., vol. 1028, no. 1, p. 012168, 2018.

      [15] StatCounter, “Top 8 mobile & tablet operating systems in Indonesia from May 2017 to May 2018.†.

      [16] D. D. Kim, D. Rueckert, D. D. Kim, and D. Seo, “Students ’ Perceptions and Experiences of,†vol. 17, no. 3, pp. 52–73, 2013.

      [17] J. Simarmata, A. Djohar, J. Purba, and E. A. Juanda, “Design of a Blended Learning Environment Based on Merrill’s Principles,†J. Phys. Conf. Ser., vol. 954, p. 012005, Jan. 2018.

      [18] N. Arsyad, A. Rahman, and A. S. Ahmar, “Developing a self-learning model based on open-ended questions to increase the students’ creativity in calculus,†Glob. J. Eng. Educ., vol. 19, no. 2, 2017.

      [19] S. Mishra and R. C. Sharma, Interactive multimedia in education and training. Igi Global, 2004.

      [20] M. A. Rosid, A. Rachmadany, M. T. Multazam, A. B. D. Nandiyanto, A. G. Abdullah, and I. Widiaty, “Integration Telegram Bot on E-Complaint Applications in College,†IOP Conf. Ser. Mater. Sci. Eng., vol. 288, no. 1, p. 12159, 2018.

      [21] R. Rahim, A. S. Ahmar, A. P. Ardyanti, and D. Nofriansyah, “Visual Approach of Searching Process using Boyer-Moore Algorithm,†J. Phys. Conf. Ser., vol. 930, no. 1, p. 012001, Dec. 2017.

      [22] R. E. Mayer, The Cambridge handbook of multimedia learning. Cambridge university press, 2005.

      [23] R. Rahim, I. Zulkarnain, and H. Jaya, “A review: search visualization with Knuth Morris Pratt algorithm,†in IOP Conference Series: Materials Science and Engineering, 2017, vol. 237, no. 1, p. 012026.

      [24] Sriadhi, “Model of the Material Inventory Management Using Multimedia based Information System,†in IOP Conference Series: Materials Science and Engineering, 2017, vol. 180, no. 1.

      [25] M. F. Amir, “Identifikasi Kesulitan Mahasiswa Dalam Memecahkan Masalah Open Ended Materi Nilai Mutlak,†J. Mercumatika J. Penelit. Mat. dan Pendidik. Mat., vol. 2, no. 2, pp. 1–15, 2017.

      [26] W. Y. Hwang, N. S. Chen, and R.L. Hsu, “Development and evaluation of multimedia whiteboard system for improving mathematical problem solving,†Comput. Educ., vol. 46, no. 2, pp. 105–121, 2006.

      [27] D. Zhang, “Interactive multimedia-based e-learning: A study of effectiveness,†Am. J. Distance Educ., vol. 19, no. 3, pp. 149–162, 2005.

      [28] M. Maag, “The effectiveness of an interactive multimedia learning tool on nursing students’ math knowledge and selfâ€efficacy,†CIN Comput. Informatics, Nurs., vol. 22, no. 1, pp. 26–33, 2004.

      [29] S. D. Sorden, “A Cognitive Approach to Instructional Design for Multimedia Learning,†Informing Sci. J., vol. 8, pp. 263–279, 2005.

      [30] R. Godwin-jones, “Emerging Technologies Mobile Apps for Language Learning,†Lang. Learn. Technol., vol. 15, no. 2, pp. 2–11, 2011.

      [31] Hafizul Fahri Hanafi and Khairulanuar Samsudin, “Mobile learning environment system ( MLES ): The case of Android-based learning application on undergraduates ’ learning,†Int. J. Adv. Comput. Sci. Appl., vol. 3, no. 3, pp. 1–5, 2012.

      [32] N. Nasrudin, I. Agustina, A. Akrim, A. S. Ahmar, and R. Rahim, “Multimedia educational game approach for psychological conditional,†Int. J. Eng. Technol., vol. 7, no. 2.9, pp. 78–81, 2018.

      [33] M. Niss, B. Regina, P. Núria, T. Ross, and J. A. V. Ochoa, “Survey team on: conceptualisation of the role of competencies, knowing and knowledge in mathematics education research,†ZDM Math. Educ., vol. 48, no. 5, pp. 611–632, 2016.

      [34] A. Rahman and A. S. Ahmar, “Exploration of mathematics problem solving process based on the thinking level of students in junior high school,†Int. J. Environ. Sci. Educ., vol. 11, no. 14, pp. 7278–7285, 2016.

      [35] U. Mulbar, A. Rahman, and A. S. Ahmar, “Analysis of the ability in mathematical problem-solving based on SOLO taxonomy and cognitive style,†World Trans. Eng. Technol. Educ., vol. 15, no. 1, pp. 68–73, 2017.

      [36] A. J. B. Hutauruk, “Literature Review : Trends of Matematical Competences and Learning Activity Literature Review : Trends of Matematical Competences and Learning Activity,†in Seminar Pendidikan Matematika SPs UPI 2016, 2017, no. April, pp. 274–284.

      [37] E. Debrenti, “Visual Representations In Mathematics Teaching: An Experiment With Students,†Acta Didact. Napocensia, vol. 8, no. 1, pp. 21–26, 2015.

      [38] M. Henningsen and M.K. Stein, “Mathematical tasks and student cognition: Classroom-based factors that support and inhibit high-level mathematical thinking and reasoning,†J. Res. Math. Educ., vol. 28, no. 5, pp. 524–549, 1997.

      [39] A. Rahman and A. S. Ahmar, “Relationship between learning styles and learning achievement in mathematics based on genders,†World Trans. Eng. Technol. Educ., vol. 15, no. 1, pp. 74–77, 2017.

      [40] M. Rais, F. Aryani, and A. S. Ahmar, “The influence of the inquiry learning model and learning style on the drawing technique of students,†Glob. J. Eng. Educ., vol. 20, no. 1, pp. 64–68, 2018.

      [41] J. van den Akker, “Principles and Methods of Development Research,†in Design approaches and tools in education and training, 1999, pp. 1–14.

      [42] A. Rachmadany et al., “Classification of Indonesian quote on Twitter using Naïve Bayes,†IOP Conf. Ser. Mater. Sci. Eng., vol. 288, no. 1, p. 12162, 2018.

      [43] Sugiyono, Metode Penelitian Kuantitatif, kualitatif dan R & D. 2013.

      [44] M. Molenda, “ADDIE Model Design Development Implementation,†no. June, pp. 34–36, 2003.

      [45] S. Arikunto, Prosedur Penelitian. Jakarta: Rineka Cipta, 2012.

      [46] U. C. H.C. Wahyuni, I. Vanany, “Identifying risk event in Indonesian fresh meat supply chain Identifying risk event in Indonesian fresh meat supply chain,†Mater. Sci. Eng., vol. 337, 2018.

      [47] G. Polya, “How to Solve it. A new aspect of mathematical method 2nd. edition.†Princeton University Press, 1973.

      [48] I. V. S. Mullis, M. O. Martin, and L. Jones, “Third International Mathematics and Science Study (TIMSS),†in Gunstone R. (eds) Encyclopedia of Science Education, Springer, Dordrecht, 2015, pp. 1075–1079.

      [49] B. Hoffman and D. Ritchie, “Using multimedia to overcome the problems with problem based learning,†Instr. Sci., vol. 25, no. 2, pp. 97–115, 1997.

      [50] S. Bahrami and V. S. Yazdi, “Design and Production of Multimedia Training Programs for Problem Solving Skill and its Effect on the Mental Health of High School Female Students in Kermanshah,†J. Asian Sci. Res., vol. 4, no. 12, pp. 784–798, 2014.

      [51] E. Erhel, S. Jamet, “Digital game-based learning: Impact of instructions and feedback on motivation and learning effectiveness,†Comput. Educ., vol. 6, no. 7, pp. 156–167, 2013.

      [52] N. S. Hong, S. McGee, and B. C. Howard, “Essential components for solving various problems in multimedia learning environments,†Annu. Meet. Am. Educ. Res. Assoc., pp. 1–6, 2001.

  • Downloads

  • How to Cite

    Faizal Amir, M., Nur Hasanah, F., & Musthofa, H. (2018). Interactive Multimedia Based Mathematics Problem Solving to Develop Students’ Reasoning. International Journal of Engineering & Technology, 7(2.14), 277-276. https://doi.org/10.14419/ijet.v7i2.12.14691