[1]
Barokati Seliro Wangi, N. et al. 2018. Gamification as a Strategy to Improve Student Learning Motivation : Preparing Student for 21st Century. International Journal of Engineering & Technology. 7, 2.14 (Apr. 2018), 323–325. DOI:https://doi.org/10.14419/ijet.v7i2.12.14699.