AKBAR RAHMANDA, Fachri; HARDITYA WIENARDI S, M.; REINALDO, Ferdie; LINA PRASETIO, Yen; WONGSO, Rini; ., Santy. Augmented Reality and Virtual Battle System for Trading Card Game. International Journal of Engineering & Technology, [S. l.], v. 8, n. 1.9, p. 105–109, 2019. DOI: 10.14419/ijet.v8i1.9.26379. Disponível em: https://sciencepubco.com/index.php/ijet/article/view/26379.. Acesso em: 4 may. 2024.