1.
Subrando T, Prasetyatama FA, Fitrianah D. Implementation of a* algorithm within navigation mesh in an artificial intelligence based video games. IJET [Internet]. 2018 Sep. 5 [cited 2024 May 20];7(4):3249-54. Available from: https://sciencepubco.com/index.php/ijet/article/view/21573