SUBRANDO, Temmy; AKBAR DRASETYATAMA, Fauzan; FITRIANAH, Devi. Implementation of a* algorithm within navigation mesh in an artificial intelligence based video games. International Journal of Engineering & Technology, [S. l.], v. 7, n. 4, p. 3918–3923, 2018. DOI: 10.14419/ijet.v7i4.15084. Disponível em: https://sciencepubco.com/index.php/ijet/article/view/15084.. Acesso em: 22 dec. 2024.